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PicARsso

PicARsso

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Devlog

  • Game Log 4: CREATE
    May 14, 2025 by kkesik47
    CREATE Methods For this phase, we used the Playable Prototype and EXPO Plaque from the CREATE toolkit. We dedicated significant effort to developing a fully functional AR prototype that visitors could... Continue reading
  • Game Log 3: IMAGINE
    May 04, 2025 by kkesik47
    Imagine Methods For the Imagine phase, we chose to work with the Interactive Mockup method as our primary approach to developing and testing our AR drawing concept. Our primary goal was to create a ta... Continue reading
  • Game Log 2: PLAY
    April 08, 2025 by kkesik47
    Refined Game Idea + Conceptualisation Methods After our visit at Filmbyen, we have refined our second idea and decided what we're going to go with in the end. This was our initial idea for the AR game... Continue reading
  • Game Log 1: EXPERIENCE
    March 24, 2025 by kkesik47
    Game name: PicARsso Team name: We are The ARtists and these are roles in our team: Manos - Gamemaster/Crafter Mate - Storyteller/Crafter Kamil - Designer/Artist For assigning the roles we used the emp... Continue reading
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