A downloadable game

๐ŸŽจ PicARsso is an innovative AR drawing game that explores how audio environments influence artistic expression. ๐Ÿง  Players are presented with paintings from the ARoS Human Nature Exhibition ๐Ÿ–ผ๏ธ, which serve as creative inspiration for their own artistic interpretations. Using the Logitech MX Ink pen ๐Ÿ–Š๏ธ, they draw directly on a physical canvas while seeing their creations come alive in augmented reality— all while immersed in different soundscapes, testing the connection between sound, emotion, and creative freedom. Players navigate through artwork options using the controller in their other hand. PicARsso transforms cultural heritage, reimagines how we engage with art and empowers players through creative self-expression.
Experience art in a new dimension - where sight meets sound and creativity knows no bounds.

๐Ÿ‘ฅ Team:

The ARtists ๐ŸŽญ

Manos โ€“ Gamemaster / Crafter ๐Ÿง™โ€โ™‚๏ธ
Mate โ€“ Storyteller / Crafter ๐Ÿ“œ
Kamil โ€“ Designer / Artist ๐Ÿ–Œ๏ธ

๐ŸŽฎ Gameplay & Cultural Impact

The game incorporates artwork from the ARoS Human Nature Exhibition as its primary cultural material, that acts as an inspiration for artistic creation. Players engage with these works not as passive viewers but as active interpreters ๐Ÿง‘โ€๐ŸŽจ, creating a dialogue between past artistic expressions and their own artistic expressions. This positions cultural heritage not as static history but as living inspiration that continues to evolve through new media.

PicARsso embodies the European value of freedom, giving players a space for open creative exploration, where they can freely express themselves through art. Unlike traditional games, it embraces interpretation over instruction, with sound ๐Ÿ”Š and emotion ๐Ÿ’œ acting as catalysts for expression. PicARsso empowers players to create without restriction, interpreting cultural heritage through their unique perspective while experiencing how different audio environments might influence their creative process.

๐Ÿ•น๏ธ Two-player AR experience:

Player One selects a painting, picks a difficulty (Easy โ€“ 1:30, Medium โ€“ 1:00, Hard โ€“ 0:30) โฑ๏ธ, and draws while immersed in an unique audio environment.
Player Two receives the headset ๐Ÿฅฝ and must guess which painting inspired each drawing and which audio environment played during its creation.

๐Ÿ† Points are awarded based on difficulty level and correct guesses, with teams competing for the leaderboard positions.

๐Ÿง  Team Reflection

Our jam journey was one of continuous evolution and refinement. We began with a focus on color theory and emotions, then shifted to exploring how audio influences creativity and artistic expression ๐ŸŽถ, after being inspired by war paintings at ARoS. The Expert Council feedback challenged us to strengthen our connection to cultural heritage and better embody the EU value of freedom, leading to our final concept where players freely draw interpret famous artworks.

Perhaps most valuable was learning how to balance game design with cultural engagement - creating something that is both fun to play and meaningful in its cultural context. Our iterative process through all of the phases helped us continuously improve the concept, with playtesting ๐Ÿงช providing crucial insights about user experience and game design. Working with AR was complex ๐Ÿงฉ, but let us create something truly fresh — immersive, expressive and funโœจ.

Players found PicARsso intuitive and engaging ๐Ÿ•น๏ธ, with 87.5% of participants rating their experience as excellent and most reporting that AR drawing was more engaging than traditional methods. Our research suggests audioโ€™s influence is highly individual — some participants reported audio environments significantly enhanced their creativity helping them become more expressive ๐ŸŽจ, others experienced minimal or no effect. That diversity opens interesting avenues for future exploration.

Beyond the overall experience ratings, our evaluation at the EXPO revealed specific insights about the drawing interaction ๐Ÿ–Œ๏ธ. Users particularly appreciated the blend of drawing on a real canvas while seeing their creations in AR . The challenge of guessing which painting inspired each drawing created an engaging social experience ๐Ÿ‘ฅ that connected players more deeply with the cultural heritage material ๐Ÿ–ผ๏ธ. Participants suggested enhancements like more color options ๐ŸŽจ or eraser functionality โ€” valuable feedback that points toward exciting possibilities for future iterations of PicARsso as both an artistic tool ๐Ÿง  and a cultural learning experience ๐ŸŒฑ.

๐ŸŒ Explore More

๐ŸŒ Visit our website: https://kornimate.github.io/PicARsso/
โ–ถ๏ธ Watch the gameplay video
๐Ÿงพ Check our Game Logs 1โ€“4

Download

Download
AAR25-main.zip 35 MB

Development log

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